Jul 7, 2018, 1:22 AM
Post #1 of 1
Registered: Jul 7, 2018
On the weekend, we have stuck to the open beta for Tera, an upcoming action MMO role-playing game from Bluehole. Though our expertise was on and off due to the stress test temperament of this beta, we did manage to have an adequate feel for the name. Long story short, we think it's shaping up rather well on PlayStation 4.
Tera Seems Like a Strong Free-to-Play MMORPG on PS4
Just like with any MMO that is making the jump from PC, Tera's experienced a great deal of tweaking to be able to make it fully playable on games console. Providentially, the tweaking appears to have been effective. Two actions bars line the bottom of the screen, and you simply flick between them by holding down a shoulder button. The management scheme clicked with us right away, and it is always a fantastic sign.
There is still a great deal of screen clutter to wade through, though. There is text everywhere and at first it seems like you're being buried alive by info, but it is obviously something that regular players will get accustomed to. Our only real complaint so far as presentation goes would be that every one the menus look rather simple and bland.
Just just how does Tera playwith? The MMO bills itself as a true action game, also for the most part, it seems to live up to this promise. There is no waiting around for turns or cooldowns here -- you're free to attack, dodge, and pull off special moves whenever you desire. The system's reasonably fluid, and using a bunch of different player classes to choose from, there is a fantastic amount of variation on offer.
Think The Elder Scrolls Online, just far more over-the-top, and you are on the ideal track. The bottom line is that it's pretty fun, and we loved letting loose with various strong attacks once we'd unlocked them up.
But everything outside of combat seems fairly standard -- the type of quality that you'd possibly expect from a free-to-play MMO. Ancient quests are throwaway affairs, and the dialogue is instantly forgettable. While we get that many people just dive into games like Tera since they enjoy the grind, it'd still be nice if things felt involved.
On this note, at least personality creation is cool. The machine isn't exceptionally in-depth, but using a range of beautifully constructed races to choose from, it's easy to make a hero who looks the part. Couple them with sweet looking weapons and armour, and you have got an MMO that has a solid awareness of in-game design.
Overall, we are eager to provide Tera another shot once the finished launch hits the PlayStation Store. The action-based approach surely gives it an individuality, and there is possibly a lot of space for customisation. The PS4's already home to a few free-to-play MMOs, but there's a certain advantage to Tera that will put it near the top of the pile.
More news from https://www.mmotank.com/Tera-Gold.html